![]() ![]() Not sure with regard to the intrinsic quality of the games when they work as intended, but with with regard to drm, I'd argue that curation on GOG is actually not strict enough. ![]() In fact, I think the only thing resembling "curation" that would go over there is some moderation to delete particularly offensive games (like those that would violate the rules of a forum with reasonable rules, though worth noting that there's no "no politics" rule on that site). In fact, I think the only thing resembling "curation" that would go over there is some moderation to delete particularly offensive games (like those that would violate the rules of a forum with reasonable rules, though worth noting that there's no "no politics" rule on that site).ĭtgreene: Actually, I'd argue that itch.io has basically no curation. I believe that publishing to itch.io doesn't cost the developer any money, and doesn't even require the game to be looked over. (I believe Celeste Classic, the PICO-8 game that served as the predecessor to the full Celeste release, was made in a matter of days.) If you look around itch.io, you will see a lot of games that would not have made it to GOG, including things like game jam submissions, and other games that were made in just a few days. Actually, I'd argue that itch.io has basically no curation. The curation there doesn't even seem to be near as strict, they even have fan games on there. I've bought more games from there than I have from here in the past few weeks, so maybe that's just a sign of things to come. Both platforms are DRM-Free and it seems that itch.io is starting to gain more popularity in the last year or so. TheGrimLord: I mean, now that the game is on itch, it almost seems kinda redundant to bring it over to GOG too. ![]()
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